Learning Experiences · EU-Funded Project

Game4Change

JA Compass logo
Funded by the European Union
AN INTERACTIVE
LEARNING
ADVENTURE

JA Europe is leading the EU-funded Game for Change project, designed to revolutionize entrepreneurship education through an innovative learning experience. This new product will enhance youth engagement and active participation by integrating animated European youth characters into a gamified video series while embedding the core values of the latest European Youth Policies.

15–19 young people exploring future pathways
EU funded Erasmus+ project
JA JA Programme
Digital gamified learning experience
JA Compass logo

Start the learning adventure

JA Compass is live. Explore the interactive platform and navigate the world of entrepreneurship through challenges, choices, and future skills.

Check it out

Learning by doing, discovering, and choosing your own path

JA Compass is an interactive, gamified learning experience that helps young people explore entrepreneurship and future skills through real-life challenges and decision-making.

What is JA Compass?

JA Compass is a gamified digital learning experience developed within the EU-funded Game4Change project, as part of the JA Programme.

It turns learning into an interactive journey, where young people:

  • Explore real-life challenges
  • Make decisions and see outcomes
  • Build skills through experience

Instead of just learning theory, users learn by doing and discovering their own path.

Why it matters

Navigating your future is not always simple.

JA Compass helps young people:

  • Understand their options
  • Build confidence
  • Develop future-ready skills
  • Make informed decisions

It provides a safe space to explore, experiment, and learn from choices before entering the real world.

How it works

Through story-based learning and quests, JA Compass allows young people to:

  • Explore entrepreneurship
  • Discover AI and digital skills
  • Understand green and sustainability topics
  • Build decision-making and problem-solving skills

They progress through the experience by:

  • Completing challenges
  • Earning rewards
  • Unlocking new pathways

It is designed to make learning practical, engaging, and relevant to real life.

Who is it for?
  • Young people aged 15–19, exploring their future pathways
  • Students and educators across the JA network
  • Any young person interested in entrepreneurship and keen to explore JA programmes
  • Young people whose schools are not yet engaged with JA programmes

Intro to JA Compass

Watch the JA Compass video to explore the gamified learning adventure behind Game4Change.

Explore, decide, progress

JA Compass turns entrepreneurship education into an interactive journey built around challenges, rewards, pathways, and practical decision-making.

Real-life challenges
Decision-making
Entrepreneurship
AI and digital skills
Green and sustainability topics
Problem-solving
Rewards
New pathways

Project partners

JA Europe
I-DS Koucing & Konsalting Dooel (IDS)
GLIF SOUSHAL-INFLOW
MOSAICO STUDIO ENGINEERING SRL

JA Europe Contact Person for Game4Change

Ana Lucía Ricaurte ana.lucia@jaeurope.org